A = (4.084364000000002, 4.379143999999997)
B = (7.340364000000003, 3.4991439999999967)
C = (5.844364000000002, -0.1528560000000022)
Tên đa giác1, c, a, b = Polygon(A, B, C)
O = (2.060364000000001, 0.463143999999998)
k = 1.9 (slider from 0 to 4, step 0.1)
A' = Dilate(A, k, O)
B' = Dilate(B, k, O)
C' = Dilate(C, k, O)
Tên đa giác1', c', a', b' = Polygon(A', B', C')
d = Ray(O, A)
e = Ray(O, C)
f = Ray(O, B)
E = (8.902364000000002, -2.9688560000000024)
F = (16.822364000000004, -2.946856000000002)
u = Vector(E, F)
A'' = Translate(A', u)
B'' = Translate(B', u)
C'' = Translate(C', u)
Tên đa giác1'', c'', a'', b'' = Polygon(A'', B'', C'')
α = 2.3387411976724017 rad (slider from 0 to 3.141592653589793, step 0.017453292519943295)
I = (17.438364000000004, 3.4991439999999985)
A''' = Rotate(A'', -(α), I)
B''' = Rotate(B'', -(α), I)
C''' = Rotate(C'', -(α), I)
Tên đa giác1''', c''', a''', b''' = Polygon(A''', B''', C''')